Godot4 port, completed tutorial and a skirmish mode!
My last post was more than a year ago, and during this time I worked on a lot of stuff. In retrospect, I should have posted earlier every time I got something finished, but you know how things are... anyway, here are the major changes:
New stuff:
- Godot4 : I ported the whole game from Godot 3 to 4. It was a good decision because the game got a significant boost in performance, and it will be easier to complete the multiplayer of the game using the new features that come with Godot 4.
- Tutorial mode: A complete tutorial is now available, this mode allows you to learn the basics of the game.
- Skirmish mode: You can now play the game... against BOTS! Lot of them (around 32 players). This mode is exactly the same as the multiplayer mode I am working on but limited to offline play with bots for now.
Missing things:
- I wiped the lore: I removed text about lore because it's not good enough at this point in time. It will revisited soon enough.
- Spaceship designs for bots: I created some designs that the AI can use, but I plan to add way more designs.
- All factions play the same: I still have not finished creating specific blocks restricted to specific factions.
- BALANCING!!!! : Values are really not balanced, this will take a long time, I fear.
- Multiplayer Mode: I need to port the skirmish mode over network, this will take time for sure.
- Campaign Mode: For now, I don't plan to make a campaign mode, this is a lot of work for a lone programmer :)
As usual, if you find bugs, please use the forum to report them!
Files
Get Moonfever
Moonfever
A game from your favorite space corporation
Status | In development |
Author | Shadebob Games |
Genre | Strategy |
Tags | Real time strategy, Sci-fi, Space, Space Sim |
Languages | English |
More posts
- Version Alpha 17 June 2023 released!Jun 17, 2023
- Version Alpha 25 April 2023 released!Apr 25, 2023
- Version Alpha 3 April 2023 released!Apr 03, 2023
- First downloadable alpha version released!Mar 07, 2023
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